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Light and Morph Test

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Description

So this particular clip I practiced with lighting mostly and learning how to create my own unique morphs for movement. So in upcoming animations such as this one, I can create the effect of the coils bulging with some muscle like motion, as well as have her arms flatten and bulge in certain areas as the coils squeeze around her. I also have my own setup so that I can make her twist and wiggle in the coils while being held in place. This way it looks like she can struggle in small amounts and look as if the coils really have her body locked down, on top of giving the snakes body small bulges when she presses against them. I'm hoping to get a new render engine for this program so that I can tweak some settings to get more photo-realistic in the final result.
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